Rules of the Real World
Proponents of
education reform have repeatedly tried to convince parents, citizens, and
taxpayers that one of their goals is to "move education into the real
world" as parents watch the focus of the classroom move from academics
(defined as core knowledge disciplines) to social or life-related issues having
no bearing on reality or the real world, but rather, on a political agenda.
Charles Sykes, the author of Dumbing
Down Our Kids, offers the following rules for
high school and college age students, rules of the real world:
Rule 1: Life
is not fair; get used to it.
Rule 2: The
world won't care about your self-esteem.
The world will expect you to accomplish something before you feel good
about yourself.
Rule 3: You
will not make $40,000 a year right out of high school. You won't be a vice president with a car
phone until you earn both.
Rule 4: If
you think your teacher is tough, wait till you get a boss. He doesn't have tenure.
Rule 5: Flipping
burgers is not beneath your dignity.
Your grandparents had a different word for burger flipping; they called
it opportunity.
Rule 6: If
you screw up, it's not your parents' fault, so don't whine about your
mistakes. Learn from them.
Rule 7: Before
you were born, your parents weren't as boring as they are now. They got that way paying your bills,
cleaning your room, and listening to you tell how idealistic you are. So, before you save the rain forest from
the blood-sucking parasites of your parents' generation, try delousing the
closet in your own room.
Rule 8: Your
school may have done away with winners and losers but life has not. In some schools, they have abolished
failing grades, they'll give you as many times as you want to get the right
answer. This, of course, bears not
the slightest resemblance to anything in real life.
Rule 9: Life
is not divided into semesters. You
don't get summers off, and very few employers are interested in helping you
find yourself. Do that on your own
time.
Rule 10: Television
is not real life. In real life,
people actually have to leave the coffee shop and go to jobs.
Rule 11: Be
nice to nerds. Chances are you'll
end up working for one.
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